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Template engine (web)
32,49 € *
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Erscheinungsdatum: 12/2009, Medium: Taschenbuch, Einband: Kartoniert / Broschiert, Titel: Template engine (web), Titelzusatz: Web Template, Web Template System, Application Framework, Template Processor, Layout Engine, PHPTemplate, Template Attribute Language, Template Toolkit, Web Template Hook Styles, Redaktion: Surhone, Lambert M. // Timpledon, Miriam T. // Marseken, Susan F., Verlag: Betascript Publishers, Sprache: Englisch, Rubrik: Informatik // EDV, Sonstiges, Seiten: 92, Informationen: Paperback, Gewicht: 153 gr, Verkäufer: averdo

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Stand: 18.11.2019
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HTML 5: Discover How to Create HTML 5 Web Pages...
9,95 € *
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In this book you are going to discover the basics of HTML 5 and how it works. If you are already familiar with other versions of HTML, especially HTML 4, then learning HTML 5 will be a piece of cake for you. HTML 5 is the latest version of hypertext markup language, yet it incorporates various features from HTML 4 and even XHTML. What you'll discover in HTML 5: The differences between HTML 4 and HTML 5 The HTML 5 document structure HTML 5 headings and paragraphs Formatting text and creating lists Creating tables in HTML 5 HTML 5 forms Understanding hyperlinks Working with images Working with video and audio Web page layout Understanding quotations, iframes, and entities More... 1. Language: English. Narrator: Martyn Clements. Audio sample: http://samples.audible.de/bk/acx0/038941/bk_acx0_038941_sample.mp3. Digital audiobook in aax.

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Stand: 18.11.2019
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Template of Time
25,49 € *
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Template of Time ab 25.49 EURO

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Stand: 18.11.2019
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HTML QuickStart Guide: The Simplified Beginner'...
9,95 € *
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Do you want to learn HTML but don't know where to start? Are you overwhelmed by the 1,000-page books that simply have too much information and are impossible to follow? Do you want to be up and running with HTML in just a few hours? Do you like getting the best bang for your buck? (Of course you do!) If so, then look no further. The HMTL QuickStart Guide will take you step by step through the learning process so you will understand fundamental tags and elements all the way to building a full-fledged HMTL5-compliant web page. Are you looking to change careers to something that will pay you more and have more flexibility? Are you looking to learn just for fun on the side? No matter why you want to learn HTML, the HTML QuickStart Guide has you covered. Let's face it - HTML has been around for a long time, and it is not going anywhere. With more opportunities for web development appearing every day, it is critical for anyone who is planning on creating anything online to understand HTML. HTML is everywhere you look on the web - it's on every web page on the Internet today! It's marking up this description right in front of your eyes! HTML QuickStart Guide has been specifically designed by HTML experts with ease of learning in mind to ensure you don't get stuck or lost or lose hope in the learning process. Never again will you need to waste your time searching the Internet, watching YouTube videos, and paying crazy amounts of money for online courses! PLEASE NOTE: When you purchase this title, the accompanying reference material will be available in your My Library section along with the audio. 1. Language: English. Narrator: Tony Fatania. Audio sample: http://samples.audible.de/bk/acx0/049386/bk_acx0_049386_sample.mp3. Digital audiobook in aax.

Anbieter: Audible
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What's HTML? , Hörbuch, Digital, 1, 90min
9,95 € *
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This book is designed to be a quick way to learn HTML and HTML5. It should also be used as a reference for you to look back at for refreshers and information on tags that are commonly used. This is a great resource for students and professionals that need a quick reference or wish to learn the basics of HTML and HTML5 quickly. As a computer science professor, I've taught hundreds of students HTML. The reason I wrote this book is help teach others HTML and HTML5. Table of Contents Preface Chapter 1 - What's HTML? Chapter 2 - Getting the basics Chapter 3 - In your HEAD Chapter 4 - Text and Stuff Chapter 5 - Anchor's away Chapter 6 - Picture perfect Chapter 7 - Lists and more lists Chapter 8 - It's all about style Chapter 9 - iFrames, divs, and tables Chapter 10 - Simple forms Chapter 11 - HTML5 About the Author Appendix A - HTML Reference Appendix B - CSS Reference Appendix C - HTML Entities 1. Language: English. Narrator: Adam Kragt, Cosmic Crate. Audio sample: http://samples.audible.de/bk/acx0/039388/bk_acx0_039388_sample.mp3. Digital audiobook in aax.

Anbieter: Audible
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HTML and CSS: Learn HTML and CSS in 2 Hours , H...
9,95 € *
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Welcome future coder! Are you ready to learn and start programming with HTML and CSS in two hours? HTML is the programming language of use for web developers and designers. It is also a prerequisite language for JavaScript and CSS. Therefore, anyone who is aspiring to work on website development and designing must have basic knowledge of HTML. This audiobook is designed for beginners with no previous knowledge of the language. It will help you attain a higher level of expertise in the programming language. This book will cover the basics of HTML and CSS. You can take this learning forward by learning advanced HTML, JavaScript, and PHP. We welcome you to the world of the web and wish you a journey full of creativity and adventure. Learn, practice, and enjoy your new acquired skills! Here is a preview of what you'll learn.... Overview  Basic tags  Formatting Operators Meta tags Images and tables  Much, much more! Download your copy today. 1. Language: English. Narrator: Jon Turner. Audio sample: http://samples.audible.de/bk/acx0/111759/bk_acx0_111759_sample.mp3. Digital audiobook in aax.

Anbieter: Audible
Stand: 18.11.2019
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C++ Template Metaprogramming
46,99 € *
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At long last, this much-awaited book delivers practical metaprogramming into the hands of the everyday C++ programmer. Simply put, a metaprogram is a program which generates or manipulates program code. The ability to programmatically create software allows programmers to work at a higher level of abstraction appropriate to the problem domain, and allows the resulting code to be reconfigured without loss of efficiency. Ever since generic programming was introduced to C++, programmers have discovered myriad "template tricks" for manipulating programs *as they are compiled*, effectively eliminating the barrier between program and metaprogram. While the excitement generated by these capabilities among C++ experts has reached the community at large, their practical application remains out-of-reach for most programmers. This book provides the neccessary foundation to make template metaprogramming practical for everyone. Product Description Abrahams and Gurtovoy have written something close to a classic. marvelous fun to read. Read the complete book review by Jack J. Woehr, Dr. Dobbs Journal, June 03, 2005 If you're like me, you're excited by what people do with template metaprogramming (TMP) but are frustrated at the lack of clear guidance and powerful tools. Well, this is the book we've been waiting for. With help from the excellent Boost Metaprogramming Library, David and Aleksey take TMP from the laboratory to the workplace with readable prose and practical examples, showing that compile-time STL is as able as its runtime counterpart. Serving as a tutorial as well as a handbook for experts, this is the book on C++ template metaprogramming. -Chuck Allison, Editor, The C++ Source C++ Template Metaprogramming sheds light on the most powerful idioms of today's C++, at long last delivering practical metaprogramming tools and techniques into the hands of the everyday programmer. A metaprogram is a program that generates or manipulates program code. Ever since generic programming was introduced to C++, programmers have discovered myriad template tricks for manipulating programs as they are compiled, effectively eliminating the barrier between program and metaprogram. While excitement among C++ experts about these capabilities has reached the community at large, their practical application remains out of reach for most programmers. This book explains what metaprogramming is and how it is best used. It provides the foundation you'll need to use the template metaprogramming effectively in your own work. This book is aimed at any programmer who is comfortable with idioms of the Standard Template Library (STL). C++ power-users will gain a new insight into their existing work and a new fluency in the domain of metaprogramming. Intermediate-level programmers who have learned a few advanced template techniques will see where these tricks fit in the big picture and will gain the conceptual foundation to use them with discipline. Programmers who have caught the scent of metaprogramming, but for whom it is still mysterious, will finally gain a clear understanding of how, when, and why it works. All readers will leave with a new tool of unprecedented power at their disposal-the Boost Metaprogramming Library. The companion CD-ROM contains all Boost C++ libraries, including the Boost Metaprogramming Library and its reference documentation, along with all of the book's sample code and extensive supplementary material. Features + Benefits At long last, this much-awaited book delivers practical metaprogramming into the hands of the everyday C++ programmer. ° Presents the C++ Metaprogramming Library (MPL), a framework of powerful tools providing unprecedented new capability to the C++ power-user. ° Bjarne Stroustrup gave the equivalent of a blank check to the authors--meaning that he would accept anything they wrote into his Series, given their overwhelming expertise in this domain. ° CD-ROM contains the entire Boost Library. Backcover Abrahams and Gurtovoy have written something close to a classic. marvelous fun to read. Read the complete book review by Jack J. Woehr, Dr. Dobbs Journal, June 03, 2005 If you're like me, you're excited by what people do with template metaprogramming (TMP) but are frustrated at the lack of clear guidance and powerful tools. Well, this is the book we've been waiting for. With help from the excellent Boost Metaprogramming Library, David and Aleksey take TMP from the laboratory to the workplace with readable prose and practical examples, showing that compile-time STL is as able as its runtime counterpart. Serving as a tutorial as well as a handbook for experts, this is the book on C++ template metaprogramming. -Chuck Allison, Editor, The C++ Source C++ Template Metaprogramming sheds light on the most powerful idioms of today's C++, at long last delivering practical metaprogramming tools and techniques into the hands of the everyday programmer. A metaprogram is a program that generates or manipulates program code. Ever since generic programming was introduced to C++, programmers have discovered myriad template tricks for manipulating programs as they are compiled, effectively eliminating the barrier between program and metaprogram. While excitement among C++ experts about these capabilities has reached the community at large, their practical application remains out of reach for most programmers. This book explains what metaprogramming is and how it is best used. It provides the foundation you'll need to use the template metaprogramming effectively in your own work. This book is aimed at any programmer who is comfortable with idioms of the Standard Template Library (STL). C++ power-users will gain a new insight into their existing work and a new fluency in the domain of metaprogramming. Intermediate-level programmers who have learned a few advanced template techniques will see where these tricks fit in the big picture and will gain the conceptual foundation to use them with discipline. Programmers who have caught the scent of metaprogramming, but for whom it is still mysterious, will finally gain a clear understanding of how, when, and why it works. All readers will leave with a new tool of unprecedented power at their disposal-the Boost Metaprogramming Library. The companion CD-ROM contains all Boost C++ libraries, including the Boost Metaprogramming Library and its reference documentation, along with all of the book's sample code and extensive supplementary material. Preface. Acknowledgments. Making the Most of This Book. 1. Introduction. Getting Started. So What's a Metaprogram? Metaprogramming in the Host Language. Metaprogramming in C++. Why Metaprogramming? When Metaprogramming? Why a Metaprogramming Library? 2. Traits and Type Manipulation. Type Associations. Metafunctions. Numerical Metafunctions. Making Choices at Compile Time. A Brief Tour of the Boost Type Traits Library. Nullary Metafunctions. Metafunction Definition. History. Details. Exercises. 3. A Deeper Look at Metafunctions. Dimensional Analysis. Higher-Order Metafunctions. Handling Placeholders. More Lambda Capabilities. Lambda Details. Details. Exercises. 4. Integral Type Wrappers and Operations. Boolean Wrappers and Operations. Integer Wrappers and Operations. Exercises. 5. Sequences and Iterators. Concepts. Sequences and Algorithms. Iterators. Iterator Concepts. Sequence Concepts. Sequence Equality. Intrinsic Sequence Operations. Sequence Classes. Integral Sequence Wrappers. Sequence Derivation. Writing Your Own Sequence. Details. Exercises. 6. Algorithms. Algorithms, Idioms, Reuse, and Abstraction. Algorithms in the MPL. Inserters. Fundamental Sequence Algorithms. Querying Algorithms. Sequence Building Algorithms. Writing Your Own Algorithms. Details. Exercises. 7. Views and Iterator Adaptors. A Few Examples. View Concept. Iterator Adaptors. Writing Your Own View. History. Exercises. 8. Diagnostics. Debugging the Error Novel. Using Tools for Diagnostic Analysis. Intentional Diagnostic Generation. History. Details. Exercises. 9. Crossing the Compile-Time/Runtime Boundary. for each. Implementation Selection. Object Generators. Structure Selection. Class Composition. (Member) Function Pointers as Template Arguments. Type Erasure. The Curiously Recurring Template Pattern. Explicitly Managing the Overload Set. The sizeof Trick. Summary. Exercises. 10. Domain-Specific Embedded Languages. A Little Language. Goes a Long Way. DSLs, Inside Out. C++ as the Host Language. Blitz++ and Expression Templates. General-Purpose DSELs. The Boost Spirit Library. Summary. Exercises. 11. A DSEL DesignWalkthrough. Finite State Machines. Framework Design Goals. Framework Interface Basics. Choosing a DSL. Implementation. Analysis. Language Directions. Exercises. Appendix A. An Introduction to Preprocessor Metaprogramming. Motivation. Fundamental Abstractions of the Preprocessor. Preprocessor Library Structure. Preprocessor Library Abstractions. Exercise. Appendix B. The typename and template Keywords. The Issue. The Rules. Appendix C. Compile-Time Performance. The Computational Model. Managing Compilation Time. The Tests. Appendix D. MPL Portability Summary. Bibliography. Index.Simply put, a metaprogram is a program which generates or manipulates program code. The ability to programmatically create software allows programmers to work at a higher level of abstraction appropriate to the problem domain, and allows the resulting code to be reconfigured without loss of efficiency. Ever since generic programming was introduced to C++, programmers have discovered myriad template tricks for manipulating programs as they are compiled , effectively eliminating the barrier between program and metaprogram. While the excitement generated by these capabilities among C++ experts has reached the community at large, their practical application remains out-of-reach for most programmers. This book provides the neccessary foundation to make template metaprogramming practical for everyone.

Anbieter: buecher
Stand: 18.11.2019
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C++ Template Metaprogramming
46,99 € *
ggf. zzgl. Versand

At long last, this much-awaited book delivers practical metaprogramming into the hands of the everyday C++ programmer. Simply put, a metaprogram is a program which generates or manipulates program code. The ability to programmatically create software allows programmers to work at a higher level of abstraction appropriate to the problem domain, and allows the resulting code to be reconfigured without loss of efficiency. Ever since generic programming was introduced to C++, programmers have discovered myriad "template tricks" for manipulating programs *as they are compiled*, effectively eliminating the barrier between program and metaprogram. While the excitement generated by these capabilities among C++ experts has reached the community at large, their practical application remains out-of-reach for most programmers. This book provides the neccessary foundation to make template metaprogramming practical for everyone. Product Description Abrahams and Gurtovoy have written something close to a classic. marvelous fun to read. Read the complete book review by Jack J. Woehr, Dr. Dobbs Journal, June 03, 2005 If you're like me, you're excited by what people do with template metaprogramming (TMP) but are frustrated at the lack of clear guidance and powerful tools. Well, this is the book we've been waiting for. With help from the excellent Boost Metaprogramming Library, David and Aleksey take TMP from the laboratory to the workplace with readable prose and practical examples, showing that compile-time STL is as able as its runtime counterpart. Serving as a tutorial as well as a handbook for experts, this is the book on C++ template metaprogramming. -Chuck Allison, Editor, The C++ Source C++ Template Metaprogramming sheds light on the most powerful idioms of today's C++, at long last delivering practical metaprogramming tools and techniques into the hands of the everyday programmer. A metaprogram is a program that generates or manipulates program code. Ever since generic programming was introduced to C++, programmers have discovered myriad template tricks for manipulating programs as they are compiled, effectively eliminating the barrier between program and metaprogram. While excitement among C++ experts about these capabilities has reached the community at large, their practical application remains out of reach for most programmers. This book explains what metaprogramming is and how it is best used. It provides the foundation you'll need to use the template metaprogramming effectively in your own work. This book is aimed at any programmer who is comfortable with idioms of the Standard Template Library (STL). C++ power-users will gain a new insight into their existing work and a new fluency in the domain of metaprogramming. Intermediate-level programmers who have learned a few advanced template techniques will see where these tricks fit in the big picture and will gain the conceptual foundation to use them with discipline. Programmers who have caught the scent of metaprogramming, but for whom it is still mysterious, will finally gain a clear understanding of how, when, and why it works. All readers will leave with a new tool of unprecedented power at their disposal-the Boost Metaprogramming Library. The companion CD-ROM contains all Boost C++ libraries, including the Boost Metaprogramming Library and its reference documentation, along with all of the book's sample code and extensive supplementary material. Features + Benefits At long last, this much-awaited book delivers practical metaprogramming into the hands of the everyday C++ programmer. ° Presents the C++ Metaprogramming Library (MPL), a framework of powerful tools providing unprecedented new capability to the C++ power-user. ° Bjarne Stroustrup gave the equivalent of a blank check to the authors--meaning that he would accept anything they wrote into his Series, given their overwhelming expertise in this domain. ° CD-ROM contains the entire Boost Library. Backcover Abrahams and Gurtovoy have written something close to a classic. marvelous fun to read. Read the complete book review by Jack J. Woehr, Dr. Dobbs Journal, June 03, 2005 If you're like me, you're excited by what people do with template metaprogramming (TMP) but are frustrated at the lack of clear guidance and powerful tools. Well, this is the book we've been waiting for. With help from the excellent Boost Metaprogramming Library, David and Aleksey take TMP from the laboratory to the workplace with readable prose and practical examples, showing that compile-time STL is as able as its runtime counterpart. Serving as a tutorial as well as a handbook for experts, this is the book on C++ template metaprogramming. -Chuck Allison, Editor, The C++ Source C++ Template Metaprogramming sheds light on the most powerful idioms of today's C++, at long last delivering practical metaprogramming tools and techniques into the hands of the everyday programmer. A metaprogram is a program that generates or manipulates program code. Ever since generic programming was introduced to C++, programmers have discovered myriad template tricks for manipulating programs as they are compiled, effectively eliminating the barrier between program and metaprogram. While excitement among C++ experts about these capabilities has reached the community at large, their practical application remains out of reach for most programmers. This book explains what metaprogramming is and how it is best used. It provides the foundation you'll need to use the template metaprogramming effectively in your own work. This book is aimed at any programmer who is comfortable with idioms of the Standard Template Library (STL). C++ power-users will gain a new insight into their existing work and a new fluency in the domain of metaprogramming. Intermediate-level programmers who have learned a few advanced template techniques will see where these tricks fit in the big picture and will gain the conceptual foundation to use them with discipline. Programmers who have caught the scent of metaprogramming, but for whom it is still mysterious, will finally gain a clear understanding of how, when, and why it works. All readers will leave with a new tool of unprecedented power at their disposal-the Boost Metaprogramming Library. The companion CD-ROM contains all Boost C++ libraries, including the Boost Metaprogramming Library and its reference documentation, along with all of the book's sample code and extensive supplementary material. Preface. Acknowledgments. Making the Most of This Book. 1. Introduction. Getting Started. So What's a Metaprogram? Metaprogramming in the Host Language. Metaprogramming in C++. Why Metaprogramming? When Metaprogramming? Why a Metaprogramming Library? 2. Traits and Type Manipulation. Type Associations. Metafunctions. Numerical Metafunctions. Making Choices at Compile Time. A Brief Tour of the Boost Type Traits Library. Nullary Metafunctions. Metafunction Definition. History. Details. Exercises. 3. A Deeper Look at Metafunctions. Dimensional Analysis. Higher-Order Metafunctions. Handling Placeholders. More Lambda Capabilities. Lambda Details. Details. Exercises. 4. Integral Type Wrappers and Operations. Boolean Wrappers and Operations. Integer Wrappers and Operations. Exercises. 5. Sequences and Iterators. Concepts. Sequences and Algorithms. Iterators. Iterator Concepts. Sequence Concepts. Sequence Equality. Intrinsic Sequence Operations. Sequence Classes. Integral Sequence Wrappers. Sequence Derivation. Writing Your Own Sequence. Details. Exercises. 6. Algorithms. Algorithms, Idioms, Reuse, and Abstraction. Algorithms in the MPL. Inserters. Fundamental Sequence Algorithms. Querying Algorithms. Sequence Building Algorithms. Writing Your Own Algorithms. Details. Exercises. 7. Views and Iterator Adaptors. A Few Examples. View Concept. Iterator Adaptors. Writing Your Own View. History. Exercises. 8. Diagnostics. Debugging the Error Novel. Using Tools for Diagnostic Analysis. Intentional Diagnostic Generation. History. Details. Exercises. 9. Crossing the Compile-Time/Runtime Boundary. for each. Implementation Selection. Object Generators. Structure Selection. Class Composition. (Member) Function Pointers as Template Arguments. Type Erasure. The Curiously Recurring Template Pattern. Explicitly Managing the Overload Set. The sizeof Trick. Summary. Exercises. 10. Domain-Specific Embedded Languages. A Little Language. Goes a Long Way. DSLs, Inside Out. C++ as the Host Language. Blitz++ and Expression Templates. General-Purpose DSELs. The Boost Spirit Library. Summary. Exercises. 11. A DSEL DesignWalkthrough. Finite State Machines. Framework Design Goals. Framework Interface Basics. Choosing a DSL. Implementation. Analysis. Language Directions. Exercises. Appendix A. An Introduction to Preprocessor Metaprogramming. Motivation. Fundamental Abstractions of the Preprocessor. Preprocessor Library Structure. Preprocessor Library Abstractions. Exercise. Appendix B. The typename and template Keywords. The Issue. The Rules. Appendix C. Compile-Time Performance. The Computational Model. Managing Compilation Time. The Tests. Appendix D. MPL Portability Summary. Bibliography. Index.Simply put, a metaprogram is a program which generates or manipulates program code. The ability to programmatically create software allows programmers to work at a higher level of abstraction appropriate to the problem domain, and allows the resulting code to be reconfigured without loss of efficiency. Ever since generic programming was introduced to C++, programmers have discovered myriad template tricks for manipulating programs as they are compiled , effectively eliminating the barrier between program and metaprogram. While the excitement generated by these capabilities among C++ experts has reached the community at large, their practical application remains out-of-reach for most programmers. This book provides the neccessary foundation to make template metaprogramming practical for everyone.

Anbieter: buecher
Stand: 18.11.2019
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Template of Time
15,49 € *
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Template of Time ab 15.49 € als Taschenbuch: . Aus dem Bereich: Bücher, Taschenbücher, Geist & Wissen,

Anbieter: hugendubel
Stand: 18.11.2019
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